Social Research, Fall 1997 v64 n3 p1021(21)

Technology and the rest of culture: keynote.
(Technology and the Rest of Culture)                     Arno Penzias.

            Abstract: Advances in technology affect our culture. In the future, technological advances will prevent people
            from remaining completely anonymous. Growth in the number of alternative media sources will cause the media
            to continue to vie for individuals' leisure time and focus increasingly on the unique instead of the norm within
            society. Changes in how information is produced and exchanged will allow for more flexible working styles and
            schedules.

            Full Text: COPYRIGHT 1997 New School for Social Research I have trouble understanding the title to my
            own article. What do these two much-used terms--technology and culture--really mean? My favorite definition
            of technology comes from John Kenneth Galbraith: the application of organized knowledge. So far so good. But
            what about culture? Based upon my 1950's education, culture is whatever Margaret Mead, or perhaps Ruth
            Benedict, said it was. Something like what your parents make you believe before you're old enough to form an
            independent opinion.

            Let me begin by focusing on the first of these two terms and seeing what it reveals with respect to the second.
            Among all the stuff that human ingenuity has produced, information technology has probably had the greatest
            impact upon culture. Just consider how the invention of, say, vowels--which is indeed a technology--shaped
            Greek civilization (and also the good press that they have gotten afterwards, as a result of it). The technology of
            today abounds in similar examples. Today's world is so pervaded by information technology that we're
            beginning to fuse the two together in our minds. Perhaps we should talk about "cyberspace" to avoid confusion
            with other stuff such as locomotives, hydroelectric dams, and dental drills. But as far as we're concerned,
            information technology so pervades our world today that we lose little by restricting ourselves to that area. So
            let me restrict myself to the information aspects of technology in trying to answer, or at least address, a few
            simple questions concerning technology and culture: Where are we? How did we get here? What's out? What's
            in? And, finally, What lies ahead?

            Where Are We?

            In looking at today's cyberspace technology, three important elements emerge. The first is the overwhelming use
            of digital information storage. Most of the records of our civilization today are created on computers--either as
            text or, increasingly, in image form as well. While the new digital cameras currently seem art expensive novelty,
            pretty soon carting out film to some little place in a drugstore to get your pictures developed will be a thing of
            the past. But digital photography offers far more than merely avoiding an errand or two. With digital cameras,
            it's never too late to change all those almost-good snapshots in which someone hadn't remembered to button a
            coat or take off a name tag. In a digital picture, anyone can just sit down at a computer and give the subject a
            sartorial makeover. While that novelty will wear off over time, it will initially sell a lot of cameras. More
            important, digital technology will offer consumers and professionals with an inexhaustible supply of "film,"
            together with truly prodigious quantities of convenient storage space.

            While the digital creation and storage of images is growing rapidly, text-based material still fills the bulk of
            today's storage space--comprised largely of records of computer-supported transactions. The sheer size of this
            ever-expanding mass of data staggers the imagination. Every day, more and more material produced and stored
            in computer-accessible, readable, and modifiable form. Moreover, the older material--the paper--that exists in
            our world's archives is increasingly being scanned into its digital equivalents. And so it is that digital information
            of all kinds, in enormous amounts, is becoming available to its owners--and those they choose to share it with.

            An article on mass data storage in a recent issue of Computer World speaks in terms of terabytes, or trillions of
            bytes. For text-based data, each byte equates to an alphanumeric character, or keystroke. So a terabyte, or
            trillion keystrokes, represents some four hundred million pages of text. Today, many businesses must cope with
            a terabyte of data, with the largest companies facing ten times that much. Where will it all end? Who knows?
            Tales of future hundred-terabyte systems pepper the table talk in Silicon Valley cafes.

            Alongside digital information storage, there is the growing interconnection of the world's computers. Computers
            have played a series of roles, beginning with numerical calculation. The first programmable string manipulation
            machines--or computers--earned this catchier title by serving as replacements for real computers. Originally,
            computer was a job title given to people who sat at desks, read numbers written on a pad, punched them into
            mechanical calculators, and wrote down the results. So if you had happened to visit Los Alamos during World
            War II and happened to ask "Where are the computers?" your host might have replied "They're just coming
            back from their lunch breaks," or "They're off today because it's a holiday." Sounds strange, doesn't it? While
            other machines have taken on human tasks--the term dishwasher comes to mind--none other so completely as
            to make the original usage sound absurd.

            And so, a machine that could push its own buttons and remember what it had done began its career by
            crunching numbers. While retaining its original name, the computer has taken on additional tasks, such as "data
            processing." This new role began when memory got cheap enough to allow the introduction and processing of
            text by such machines.

            In that spirit, today's computers have taken on a new role, acting as windows on the world for their users. So
            we have the advent of today's networked world. Not just of the Internet, but intranets within corporations,
            extranets that link selected intranets, plus all the public and private voice and data networks that serve the
            general public, corporations, government agencies, and not-for-profits. It seems little short of miraculous that
            tens of millions of these computers can exchange information with one another on a reasonably dependable
            basis.

            The third element is the emerging dominance of electronic information sources. There was a time when people
            got their information from other folks. Spoken and written words were dominant, and people relied on
            newspapers, magazines, archives filled with paper correspondence, libraries, stories, and even rumors. But so
            much is now predicated on the explosive growth of information appliances. Next year, according to some
            pundits, the world will produce one hundred million personal computers. A hundred million personal computers.
            One sixteen-megabit memory chip in one of those computers contains at least that number of transistors--each
            sort of equivalent to a vacuum tube. The memory board of each machine probably holds a dozen such chips, or
            about two hundred million transistors. When we start thinking about all the other devices in that one desktop
            computer, our total might climb to something like a billion transistors.

            Winston Churchill called World War II the "Wizard War" because of its technology--radar, sonar, smart
            torpedoes, and a whole bunch of other electronic innovations. World War II was fought with something like a
            billion electronic devices per side; today, the number of transistors in a single personal computer exceeds the
            number of vacuum tubes employed by the entire United States during all the years of that global struggle.

            As information appliances grow in number, their use grows even faster. The number of computers produced
            annually is going up by something over 20 percent a year, doubling, therefore, every two to three years. But the
            Internet doubles the amount of information it ships from one place to another every few months, and futuristic
            projections in recent magazines about the Internet always mention the same underlying algorithm: everything will
            at least double every single year for as long as the writer cares to predict.

            Alongside the technological features of this landscape, there are cultural ones as well. What can be said about
            cyberspace culture? Having recently moved to California's Bay Area, I feel sort of like Margaret Mead. I've
            moved out to San Francisco to study, and to take part in, the workings of Silicon Valley. The definition of
            culture I use to study Silicon Valley lists four attributes: a culture 1) evolves among a distinct people; 2) is
            received through inheritance or upbringing; 3) makes moral demands; and 4) produces art.

            How do these attributes apply to Silicon Valley? As the home of a distinct people, it's not an accident that this
            uniquely powerful incubator of technology has appeared in the least-rooted region of the world's least-rooted
            country--the place where most people have just come from somewhere else. Among countries, the United
            States seems least tied to tradition, and within our country, where but in California do iconoclasts abound in
            such numbers?

            Is this culture received through inheritance, or upbringing? They do talk about generations out there, but they're
            not the traditional ones. Cyberspace's generations outpace biology by a wide margin. People out there think in
            terms of Moore's Law: every year and a half, the number of components on a chip doubles, and a new product
            generation emerges.

            Does the culture make moral demands? Yes, as evidenced by the limits on vaporware. Vaporware is a Silicon
            Valley term for products that are in the pipeline but have yet to be developed. Vaporware allows companies to
            express their aspirations, rather than just hard-and-fast accomplishments. Properly used, announcing vaporware
            can keep customers and investors happy, and discourage would-be competitors from venturing onto one's turf.

            Silicon Valley executives seem surprised at how indignant the folks in other parts of the country get when they
            take one of these claims too seriously. On the other hand, a company recently made news by actually producing
            a product on the same day that they had announced it. Apparently, they had pushed the community's tolerance
            a little bit too far in the past--so they had to make amends to local moral demands.

            Finally, concerning the production of art, quite seriously, I think that cyberspace contains a form of art in the
            construction of elegant metaphors--somewhat like collage, the creation of beautiful constructs from seemingly
            mundane constituents. The World Wide Web, for example, was created by an inspired human who, looking at
            an empty space, filled it with a series of logical operations, putting them together in such a way that others say,
            "Wow, that's beautiful" and--more important--in a way that causes others to say, "Why didn't I see that?"

            This is what happens when we go to a museum: people look at great art and say, "Why didn't I see that?" I had
            that experience when I looked at Van Gogh's The Road Builders. While trying to make some sketches of that
            celebrated masterpiece, it suddenly dawned on me that the gnarled muscles of those men bent over their shovels
            were echoed in the bent trees lining the road on which they were working. And so I caught a glimpse of the
            artist's genius in seeing and capturing that relationship. Seeing something others don't see. In that spirit, I think
            it's fair to say that elegant constructs represent art in a different kind of medium. Allowing for its idiosyncracies
            therefore, we can perceive the attributes of culture.

            How Did We Get Here?

            The current state of affairs was achieved by a march of technology unprecedented in it's size and scope,
            beginning with an exponential growth of microprocessor power. This process can be illustrated by the story of
            the scholar who asked a king for chessboard full of wheat, with a single grain of wheat on the first square, two
            on the second, four on the third, and so on. By the end, having doubled the number of gains just sixty-four
            times, the chessboard would contain some ten-billion-billion grains. More than the kingdom's gross national
            product in value. Nothing can double indefinitely, of course, but exponential growth can produce quite a ride
            while it lasts.

            The realm of possibilities resulting from this growth can be hinted at by the fact that the actor who played
            Forrest Gump's friend really had legs. The illusion was achieved with a computer, pixel by pixel (pixels are
            microscopic picture elements). Think of each frame of digitized film as a mosaic of infinitely small tiles, with each
            picture element so small that the mosaic looks as if it were painted with continuous brush strokes--or a
            photograph of a real object. In this instance, each of the "tiles" corresponding to the supposedly legless actor
            was subtracted out of the picture, and replaced by another tile from a picture of the identical scene with that
            actor missing.

            The number of mathematical operations required is astronomical. Identify a location, go to the corresponding
            memory location, replace the value stored there with one from another table. This sounds simple--if we were
            discussing a color-by-numbers picture, we could probably do it by hand. But think in terms of millions of picture
            elements per frame and hundreds of thousands of frames per film. Operations quickly mount into the trillions for
            that one task alone, the achievement of which is only possible because of this exponential growth of processor
            power.

            Another factor in today's computing environment is the plummeting cost of computer memory. When I first
            mentioned that "cheap" computer memory changed the world of computing by enabling data processing, I had
            the dollar-per-bit memory of the IBM 704 in mind. When that machine came on the market in the 1960's, it
            offered 128,000 eight-bit bytes for a mere million dollars. In those days, a million dollars would buy you an
            apartment house just off Central Park West. Today, on the other hand, the purchase price of a million bits
            worth of memory would only suffice to make the smallest of repairs to such a building. Today, if you went to a
            hardware store with the cash equivalent of a million bits worth of memory, you'd probably have to get the clerk
            to open a blister pack and give you a replacement for one of the building's wood screws; something as
            expensive as a doorstop would be totally beyond your means. Imagine the price of an entire apartment house
            collapsing to that of a single flat-head brass wood screw.

            I once used this analogy on Gordon Moore, author of Moore's Law, but he topped me without batting an eye.
            "I remember when memory was a dollar a bit per month," he told me, "because we had to replace the vacuum
            tubes." Think about what that would mean in terms of cost. A modern, twenty-megabyte personal computer
            contains over one hundred million bits in its memory. Imagine running such a personal computer with 1950s'
            technology: two billion dollars per year for memory maintenance alone, and not in 1997 dollars, but in much
            bigger 1955 dollars. That illustrates the pace of today's continuing decline in the cost of memory.

            The use of computers has also been facilitated by global deployment of optical fibers. Our world has become
            girdled by strands of optical fibers, each one capable of carrying tens, and soon hundreds, of billions of bits per
            second almost anywhere. What does a hundred billion bits per second mean in practical terms? Enough
            transmission capabilities to carry one million simultaneous telephone conversations--each one a private
            conversation with someone on the other side of the world. While the cost of installing an optical fiber cable can
            get pretty expensive--especially when deploying one across an ocean--the fiber strands themselves have
            become relatively inexpensive. So inexpensive, in fact, that a length of this ultratransport glass doesn't cost a lot
            more than some kinds of kite string in an upscale store. So now these multibillion bits form a networking
            fabric--the lanes, if you will, of the much-discussed Information Superhighway.

            Finally, computing ability has been enhanced by the growing power of modular software. Consider the challenge
            of producing bug-free programs. Such work is tough enough when it encompasses as much text as an essay, or
            a high school textbook. But programs frequently contain millions of lines of code. How can one possibly test all
            possible interactions in advance?

            Fortunately, most of the software we encounter behaves itself rather well because programs are increasingly
            modular; that is, they are constructed from "chunks" of other, previously tested programs. When you send out a
            query on the Internet, for example, you launch a program that sifts through electronic nooks and crannies
            around the world. Usually the only problems stem from the user not being specific enough about what is
            wanted. The program itself has little trouble making itself understood by the computers it encounters. When I
            recently wanted to check on a Bell Labs product called "Inferno," for instance, I got back pointers to over
            20,000 published references to Dante's poem, in addition to the material I wanted. I also got back a couple of
            so-called "applets"--small programs capable of running on my machine--offered by information providers
            whose companies also happened to be listed under that same title. And all from one little query message.

            The interesting thing here was that I had no advance knowledge of the various kinds of computers my query
            would reach, who owned them, or who programmed them. Moreover, the folks who wrote the applets, and
            organized the data I received in return, knew equally little about my computer. Yet the material I asked for
            arrived in usable form, with no problems with compatibility or unforeseen interaction. The modularity of the
            software involved reduced the problem to one of swapping building blocks that vary in their internal makeup,
            but plug into one another like the pieces of a Lego set.

            How Did We Get Here?

            There's more to the technology story than the growth of its parts. Today's spectacular progress in individual
            technologies merely represents the tip of the iceberg. Throughout modern history, the most significant impacts of
            technology have come from its combinations, and today the dramatic changes taking place largely stem from
            technology mergers.

            One example is what happened to three familiar appliances once the addition of microprocessors gave them the
            power to negotiate with one another: facsimile machines, modems, and radio telephones. Each one of these
            devices languished for more than a generation in its original form. Facsimile machines have been around since
            the 1930's; modems appeared shortly after World War II; and radio telephones are well over sixty years old,
            but the use of these three devices has only taken off in the past ten years.

            Today, people wonder how anyone could have conducted business without a fax machine, but for about half a
            century the technology was used by only a handful of people. What happened? Why did these things only take
            off now when they had been out there for so many years? What changed? The basic fax machine continues to
            do its job. But, in former times, potential users faced a world filled with a whole bunch of different facsimile
            machine models. Each model could only "speak to" one of its siblings. Moreover, uncertainties in the quality of
            telephone lines sharply restricted transmission speeds. Today, on the other hand, each one starts by chirping the
            message: "I'm a fax machine," and listens for "That's good. I'm a fax machine too, and I can deal with the
            following formats." "How about Group IV?" "Fine with me." "Let's do it!" "I can transfer data at the following
            baud rates." "I can go only up to a baud rate of x." "Beep. Beep. Beep. Chiiiiiirp." Why bother translating? Just
            listen to it next time, and ponder the fact that those two machines are negotiating with one another, so as to
            transfer images most efficiently.

            And that same underlying technology allows computer modems to interoperate at high speeds. The first thing
            that a high-speed modem does when it gets on a telephone line is tell that line: "Turn off your echo canceler.
            Don't help me." Because modern telephone lines employ a special circuit that prevents the annoying echoes of
            former days. (Years ago, folks calling Europe, for example, generally heard an echo of their spoken words.
            Today, special electronic devices kill such echoes before you can hear them. They make the system sound
            echo-free by listening for echoes and canceling them electronically.) The last things the modem wants is that
            kind of "help," so the first thing any modem must do is turn that canceler off. Then it starts trading information
            with the modem on the other end. It sounds different from a pair of fax machines starting up, but the principle
            remains the same. My first modem had a two-position switch, for low speed and high speed (high speed was
            1.2 kilobits). But today, modems negotiate, working at the best data rate that the line can transmit.

            Radio telephones, which are now called cellular phones, have benefitted from the same technology. In the old
            days, a radio telephone would barely fit in the trunk of a car, let alone in someone's pocket. But again, because
            new phones negotiate with local cell sites, together they can decide which local radio beacon the phone ought to
            use, and at which frequency; they authenticate the user's right to service and, with the newest phones, even
            decide how much power to put out. These days, phones try not to drown out the neighbors, so that they all may
            use the spectrum as efficiently as possible.

            Another technology merger underlies the advent of the World Wide Web, which stems from the merger of at
            least three technologies. Before the Web, the Internet was used by expert techies for things such as electronic
            mail, the transfer of data files, and an application called telnet, which allowed sophisticated computer users to
            connect to distant computers.

            The Internet provided a fabric that was primarily good for techies and a few others, but then, new software,
            together with fast modems and high-resolution personal computer screens that could handle nice pictures,
            changed it dramatically. When those three technologies came together, we got the World Wide Web. All of a
            sudden, ordinary people could access the Web, which offered attractive graphics in place of dreary rows of
            typed text. In such fashion, the merger of computing and communication has created this new environment we
            call "cyberspace."

            What's Out?

            The advent of cyberspace places us in the middle of a revolution: out with the old and in with the new. A recent
            cartoon in the New Yorker pictured today's pace of change in terms of a well-dressed couple riding in a taxi
            cab with anxious looks on their faces. The caption said: "Step on it driver, this restaurant may be out before we
            get there." "Out" presumably meant, "consigned to the out list" or "out of style."

            Today's "outs" include industrial economies of scale and hierarchical organizations, together with their
            investments in mechanical technology. Picture a sequence of rigidly controlled machines, with each stage in the
            sequence assigned some task repeated over and over again. In the case of automobile manufacture, say, you
            might start with a bare chassis, drill holes for engine bolts, add the mounts, the engine block, a cylinder head,
            and so forth. As long as every station along the way does its task with rote reliability, the production line works
            well. No room for individual initiative. Everything controlled from the top. In bygone days, such hierarchical
            investments in rigid mechanical technology prompted Henry Ford to say, "My customers can have any color car
            they want, as long as it's black." Imagine such a philosophy in today's market.

            Out also is organizationally generated paperwork. Say you worked in a university, a business, the government,
            or whatever. If you needed something really quickly, and you were lucky enough to find a helpful human being,
            that person might well have said, "Okay. Here. We'll take care of it and now, fix the paperwork later." Getting
            the task accomplished seemed the easy part. Paperwork frequently took on a life of its own.

            But organizationally generated paperwork is on it's way out. Think of all the paperwork generated by dealing
            with a bank teller. Slips to be filled out, checked, stacked, rechecked, moved, sorted, read, and so on. All that
            back-office work disappears in a world in which customers can just punch buttons on an ATM. In that way,
            customers can effectively access the bank's ledger directly, and draw cash right out of the vault. All that internal
            paperwork has disappeared.

            Another "out," one whose disappearance will, I think, have profound importance, is erosion of dedicated
            resources. In the bazaars of Byzantium, each purchase would trigger a long negotiation. I remember going to the
            Middle East in the 1960s and visiting a Bedouin encampment on market day. I saw an old coin I wanted to buy
            and learned that its owner wanted the equivalent of seventy-five U.S. cents--about three times the amount he
            actually expected to get for it. Before I knew it, I was sitting opposite him, with a referee at our side to help the
            bargaining along. I'm afraid I didn't do much for peace and understanding in the region. I ruined the merchant's
            day by pulling the equivalent of seventy-five cents out of my pocket and giving it to him right away. So much for
            a time-honored way of conducting business.

            This misunderstanding can be blamed on my Western notion of efficiency: all I wanted to do is get up from the
            carpet, get my coin, move on to the next display. Unaccustomed to the overhead exacted by prolonged
            negotiations, I wanted to conduct business in the manner I'd grown up with. Ever since Adam Smith pondered
            the wealth of nations at the dawn of the Industrial Revolution, division of labor has outperformed individual
            producers. Traditionally, the value of each employee's contribution has been fixed in advance and exchanged
            freely within the bounds of the enterprise.

            In practical terms, corporations might not have had the world's most efficient library, secretary, or stockroom,
            but, because these services came from dedicated resources that everybody in the company used, the employer
            saved the staff time that would have been consumed by per-transaction negotiations. This arrangement made a
            lot of sense from an employee perspective as well. The boss wouldn't fire someone who got sick for a couple of
            days, for instance, because the cost of hiring a replacement presented too much of a barrier. Imagine workers
            having to submit their skills to an auction every time the need for some task sprang up.

            Now, however, that exclusive reliance on dedicated resources no longer goes unquestioned. Bargaining, and the
            other elements of transactions, have all become very, very cheap. Most corporate libraries now charge users for
            their services on a per-item basis, for instance, and occasionally lose business to outside suppliers.

            As transaction costs plummet, mass media's economies of production and distribution move toward the "out"
            column, as do distance-related barriers to commerce.

            What's In?

            What's in? Today's economies benefit less and less from scale, and more and more from economies of
            interoperation. For example, an electronic gadget called Palm Pilot, a pocket-sized electronic notepad, will hold
            some 2500 addresses, a five-year calendar, and handy things like a "to do" list. While it's quite useful, the
            important point at issue here is its economies of interoperation: primarily, the fact that it costs the manufacturer
            less to produce this gadget (because it comes with a means of connecting to a personal computer) than it would
            to produce its stand-alone equivalent. Whenever the user needs to create an up-to-date backup copy of the
            data stored in the Pilot, or add new information from another source, it can be placed in a little cradle attached
            to a personal computer and files then can be transferred back and forth with ease. This interoperation with a
            personal computer makes the hand-held unit simpler and cheaper. Instead of including a rechargeable power
            source, for example, it makes do with a couple of inexpensive triple-A batteries. It doesn't have a keypad, nor
            on-board backups or elaborate technology for error recovery. All those functions are located elsewhere, on the
            personal computer.

            As a result, the interoperation benefits the manufacturer as well as the user, which makes a big difference. In a
            competitive market, the economies of interconnection will incite more and more producers to interconnect their
            offerings. Since it will be so much cheaper to create interconnected products, consumers will have to pay extra
            to get stand-alone ones, resulting in a world in which everything is connected to everything else.

            What else is in? Direct information access: the world-wide links to people, data, and machines. Today, there is
            also an increase in outsourcing via low-cost transactions. Take Wal-Mart, for instance. They have outsourced
            their purchasing, and no longer buy anything. Wal-Mart no longer needs a conventional purchasing organization
            anymore, because their suppliers handle most of that operation for them. Every time a box of Pampers
            produces a "beep" on the check-out counter's bar-code reader, for example, Wal-Mart credits Proctor and
            Gamble's account with the wholesale price of that package. Transactions have become so cheap that they can
            be handled independently.

            Micromarketing via massive databases is also in. While many people believe that every time someone tries to
            create a large database of consumer information, there's an uproar, that's not true. Massive consumer databases
            are continually sprouting all over the place, some of which are even available free on the Internet. More
            important, huge amounts of data about (almost) everyone and everything are available for sale everywhere.
            Mining that data allows for micromarketing--knowing enough about an individual to custom-tailor an offer to
            that person or small group of people.

            But small isn't always beautiful. Micromarketing also allows zealots of all kinds to identify, recruit, and organize
            small groups of like-minded people. In the past, someone might have been ashamed of being the only person in
            town who harbored some particular kind of bigotry. Whatever hatred one might harbor today, however, can
            find positive reinforcement in its own (virtual) community, thanks to communication technology.

            And finally, instead of the geographic barriers of the past, we have global products for global consumers. Of all
            the places in the world, I can think of none with a more durable culture than the one we see in France. Yet
            when Disney produced its version of The Hunchback of Notre Dame recently, they had a special display at the
            Victor Hugo Museum; and the French loved it. Instead of Charles Lawton, they flocked to view mementos of
            this happy-go-lucky guy who sings with the birds.

            What Lies Ahead?

            Even though global communications have shrunk distances, there remain continuing advantages for physical
            communities. For example, Silicon Valley's venture capitalists can locate anywhere they want. They have plenty
            of money, so would-be investees ought to be willing to come to them. They have video conferencing, and all
            kinds of other telecommuting stuff. And yet, one of the largest of the venture capitalists--a very successful
            company--recently moved its office some forty miles, from downtown San Francisco to Palo Alto, thereby
            adding that distance to the daily commute of the company's principal owner and many of the other partners.
            Why? They felt that San Francisco was "too far away from the action," so they had to move their offices.

            The action referred to takes place along Sand Hill Road, a kilometer-long stretch of highway, just off Interstate
            280. A single cluster of office buildings contains most of California's significant venture capitalists. While they
            compete fiercely with one another, they also cooperate with, and learn from, one another as well. Physical
            proximity builds trust, and trust leads to mutual benefits.

            Communities of this kind pop up in quite unexpected places. Even though China boasts the world's oldest and
            largest ceramics industry, for example, its luxury hotels use imported tiles in their bathrooms. "Tile is tile" you
            might think, but there's enough of a difference to cause hard-headed investors to cart this particular item halfway
            around the world because the center of high-quality tile happens to be concentrated in a small region around
            Bologna, Italy. Anybody who wants to be really good at manufacturing high-quality ceramics locates there--it's
            the Silicon Valley of tile.

            In both these cases, community members cluster in order to benefit from physical proximity, but what does this
            provide? Among other things, neighbors provide one another with means of nongovernmental recourse. It's not
            just a matter of "sue me if you don't like it"--you have to face your neighbors if you act badly. In Silicon Valley
            terms, your physical presence shows you're more committed, willing to show what person you are through your
            day-to-day behavior. In the Bologna case, your children may well wish to marry someone from that community,
            so you'd better not be a bad actor. Neighbors feel freer to share information, as well as infrastructure, so
            learning and sharing takes place.

            Both these examples illustrate the advantages of physical proximity. "On the Internet, no one knows you're a
            dog," as a New Yorker cartoon so aptly put it. The Internet is a fine location for a chat room, but hardly a
            trustable source of community in day-to-day living. Proving oneself a trustworthy neighbor still counts.

            Another phenomenon that will only increase in the future is computer support for human contact. We use
            technology more and more, to get hold of the people with whom we wish to connect. We joke a lot about
            recorded responses, "push one if you have a touch tone phone, push two if you don't." Some folks pretend to
            have rotary phones in the hope of getting to a human operator faster. While these call centers can be annoying
            some times, they cull out routine transactions so as to make help from human operators more affordable.

            On the nonbusiness side, many families are beginning to put up home pages on the world wide web. Someone
            puts up the family tree, circulates news, organizes get-togethers, and soon, distant family members get to know
            more about one another. So computers can make possible an enhanced degree and quality of human contact.

            Another development from the rise of technology is an expanding range of lifestyle opportunities. Some would
            argue that women remain in exactly the same economic position as that of past generations. Compare today's
            situation with the era of the so-called organization man. In that environment, lifetime corporate employment
            meant that the husband was recognized as the breadwinner. Wives couldn't sustain a career because the family
            had to pick up and move every three years or so as the husbands climbed the organization ladder by moving
            from one assignment to another.

            Today, on the other hand, my daughter-in-law may sometimes start her workday in a bathrobe and bunny
            slippers, but she still manages to run a very successful company. Except for scheduled meetings, she can pretty
            much choose when to go to the office. Early mornings often suit her best, so she gets on her computer, scans
            overnight faxes, or returns phone calls to time zones where conventional offices are already open for work. And
            so she and my son, who also works for the company, are able to take care of their children in ways that would
            be impossible without networked information technology.

            In my own case, the expanding range of lifestyle opportunities offered by technology allows me to telecommute
            from my San Francisco apartment, even though my assistant maintains her office at Lucent Technologies' New
            Jersey location. Together, the two of us maintain an electronically supported information bridge between Silicon
            Valley and Bell Labs.

            Finally, the future can point to healthier human-machine relationships. Today, people understand computers as
            electronic tools, no longer as so-called electronic brains. In the past, popular opinion frequently succumbed to
            the notion that nature's workings resembled those of the highest technology then current. Fortunately, millions of
            personal encounters with computer stupidity have undermined the grandiose claims once made in the name of
            "artificial intelligence."

            Computers do not provide a very good role model for how to solve problems. While some people would feel
            complimented if somebody were to tell them they thought logically, logic is actually a terrible problem-solving
            methodology. That's why people use it so rarely, and why computers sometimes freeze up when confronted
            with absolutely simple questions.

            What Lies Ahead?

            The developments that information technology has spurred are merely milestones, if you will, on a path to a
            future destination. I can best describe this place as a Glass Village, a global information supermarket rather than
            superhighway. Unprecedented transparency: everyone, and everything, is available for view via on-line
            packages. Much like a supermarket, because it's composed of packaged items. Cyberspace information leans
            heavily toward numbers, heavily toward constructs that work well with computers. Despite the rich variety,
            furthermore, each item bears much of its creator's imprint. For example, if someone wanted to view the weather
            outside via an electronic window via a remote camera, the location and orientation of each camera available for
            viewing has been predetermined: while there may be a large choice, each selection is prepackaged, just like in a
            supermarket.

            In another aspect of the Glass Village, the recognition of individual identities will be heightened to small-town
            levels. Within ten years, for example, there will be a kind of "caller ID" for personal encounters. What happens
            when computers learn to recognize human faces?

            When I go to our local dry cleaner these days, I like the fact that the person behind the counter knows who I
            am, because I rarely remember to bring the slips. I get my stuff and it's never a problem. For all I know the
            clerks might have created a crib sheet, something like: "Penzias. Balding, loquacious man. Lives up the street.
            Always returning from a trip." That seems okay.

            But what happens if the owner decided to set up a video camera in the shop? Furthermore, suppose the system
            were to record the transaction, extract my name, speech characteristics, facial features, and whatever other
            parameters--such as height, body build, and gender--might help it to identify me on subsequent visits. What a
            neat memory aid for people who have trouble remembering names and faces. How about a miniature unit with
            an unobtrusive earphone prompter? I can see the ads now: "No more embarrassing encounters. Improve your
            social life! Start a new career as a maitre d'!" A bit scary though, isn't it?

            No matter how deep and well-argued privacy concerns become, however, it is hard to imagine any combination
            of steps or circumstances that could block the deployment of such technology for any significant amount of time.
            What can be done to prevent it? All it takes is one computer whiz anxious for an improved social life and willing
            to post software on the Web. Like it or not, big city anonymity may well prove a momentary detour in the social
            history of our species. In its place, we'll all be living in small towns with potentially nosy neighbors. Hiding will
            take a lot of work, in a Glass Village.

            Perhaps even sooner there will be an information-glutted competition for attention. It must be easy to create
            information. Just look how hard people work to give it away--on the Internet, in your mailbox, on television,
            even handbills when you walk down the street. Who has time to digest it all? The scarce thing is attention: all the
            media compete for it.

            While competition among media sources seems far better than the alternatives, there is at least one unfortunate
            side effect. As news broadcasters, magazines, and the authors of would-be best-sellers vie with one another for
            audience share, they naturally look for new, different, and exciting material. But in doing so, they invariably
            highlight rarity at the expense of normality.

            Imagine what would happen if one a student came empty-handed to class with the claim that "the dog ate my
            homework." A highly improbable event at best. But the perceived probability of such an event--along with a
            host of others--has been much enhanced by television. Because, if a dog took even the smallest nip out of a
            homework page anywhere in the United States, you know it would be on the next six o'clock news. In other
            words, the rare, the unusual, is sought out eagerly and brought to our attention. So much so, that it's very hard
            to see the difference between the unusual--brought to us because it attracts our attention--and the world of
            everyday experience that our senses encounter at first hand.

            There are some good things that will happen also in the Glass Village. For example, there will be new
            alternatives to congestion rationing. In the relatively near future--probably within no more than ten years--there
            might be answers to the problem of cars and congestion. As networking technologies, precise navigation aids,
            electronic maps, and the like become available, I think we may very well see a renaissance in public
            transportation. Not mass transit in today's sense, but a customized public transportation system, one that can
            offer door-to-door service at affordable prices.

            One possible service will provide the ability to call up, get a multipassenger van to arrive at your doorstep
            precisely when you want it, and take you to wherever you want to go, in a guaranteed amount of time. It will be
            so much like a chauffeured limousine that you can leave your car at home most of the time--with tremendous
            positive implications for general well-being. In the Glass Village, bits and bytes will stand in line for us.

            And finally, the Glass Village will offer our society an unprecedented growth in individual options and resources.
            Technology acts as an enabler--and we, as human beings, are the enabled. Technology, the application of
            organized knowledge, by humans and for humans, will allow us to be whatever we are already--only more so.
 
 
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